原公告网址:
https://forums.kleientertainment.com/forums/topic/164461-beta-test-delicious-beta-now-live/
原公告标题:
Beta Test - Delicious Beta now live!
Beta测试 - 美味测试现已发布!
原公告内容:
Hello hunters!
猎人们好!
Today we are opening up the Delicious Beta!
今天【译注:北京时间2025.02.28】我们开放了美味测试!
We hope you are ready to farm, freeze, and fight! Three major additions arrive in this beta: Farming and Cooking, the new Frost Power Family, and Frenzied Swarm in The Molded Grave.
我们希望你准备好耕作、冻结,以及战斗了!三个主要的添加物在本测试版到来:耕作与烹饪,新的冰霜系列神力,以及霉菌墓地中狂暴的虫群。
░• Farming and Cooking
░耕作与烹饪
░░◦ Plant crops to gather materials and grow special ingredients from any region
░░种植作物以收集材料和增长来自任何地区的特殊原材料
░░◦ Start runs with powerful meals
░░带着强效的盒饭开始对局
░░◦ Meet Kuma and Glorabelle, your new members of camp!
░░结识库玛与格拉贝尔,你营地的新成员!
░• Frost Power Family
░冰霜系列神力
░░◦ 17 new powers focused on battlefield control
░░17个集中于战场控制的新神力
░░◦ Freeze enemies, create ice explosions, and turn the tide of battle
░░冻结敌人,创造ice explosions【译注:暂无官方翻译】,并扭转战斗的局势
░• The Molded Grave
░霉菌墓地
░░◦ Face Frenzied Swarm in an all-new Super Frenzy run
░░在一个全新的超级狂暴对局中面对狂暴的虫群
░░◦ New Swarm boss weapons coming soon!
░░新的虫群头目武器即将到来!
░░◦ Rebalanced Super Frenzy difficulty in all locations for better progression
░░为了更好的进程而重新平衡了所有地点的超级狂暴难度
More details
更多细节
Farming
耕作
We want to offer players more ways to progress beyond just winning runs. Farming represents a way to progress multiple goals at once, as well as enables progression without strictly requiring victory. Need materials from Nocturne Grove while working on Blisterbane Bog? Plant some Grove Crops in town and collect materials between runs!
我们想要为玩家提供更多除了仅仅是赢得对局之外的进展方式。耕作表现了一种同时使多个目标取得进展的方式,并且能在不严格要求胜利的情况下取得进展。当正在努力于疱之祸沼泽时需要来自悠扬夜园林的材料吗?在城镇中种植一些园林作物并在对局间收集材料吧!
But it doesn't end there -- when a Crop is harvested, it also drops a special ingredient unique to that Crop: for example, Bog Beans from Blisterbane Bog, Forest Squash from Great Rotwood Forest, or Ruins Wheat from Ruined Capital. These ingredients can be combined in town with the camp's new cook, Glorabelle.
但这还不仅于此——当一个作物被收获时,它还会掉落一种这种作物独有的特殊原材料:例如,来自疱之祸沼泽的Bog Beans【译注:暂无官方翻译】,来自熔炉密林林海的Forest Squash【译注:暂无官方翻译】,或来自破败的首都的Ruins Wheat【译注:暂无官方翻译】。这些原材料可以在城镇中被营地的新厨师格拉贝尔组合。
Cooking
烹饪
Food that has been cooked using ingredients sourced from the Teffra-poisoned world of Rotwood still retains the powerful effects of Teffra. After you've cooked the Crops listed above and you've got some Sautéed Squash, Re-fried Bog Beans, or Crusty Artisan Bread, packing your lunch will let you start a run with the Power held within.
使用来源于被特福能量污染的熔炉密林世界的原材料烹制的食物仍然保留着特福能量的强大效果。在你烹饪了上方列出的作物后你就会得到一些Sautéed Squash【译注:暂无官方翻译】,Re-fried Bog Beans【译注:暂无官方翻译】,或Crusty Artisan Bread【译注:暂无官方翻译】,带上你的午餐会让你带着其内部含有的神力开始一次对局。
When you head out on a Hunt, you will automatically pack a to-go Lunch Box with all of your meals. Once you hop off the Damselfly, you can crack open your Lunch Box and choose your meal. You will immediately gain the Power contained within that meal before setting out, giving yourself a serious advantage to take on any threat.
在你出发进行一次狩猎时,你会自动带上一个有着你的所有盒饭的外带的午餐盒饭。一旦你离开豆娘号,你就可以打开你的午餐盒饭并选择你的盒饭。在出发前你会立即获得该盒饭内部包含的神力,使你拥有极大的优势以应对任何威胁。
Meals can provide Powers anywhere from the bread-and-butter Running Shoes, to the build-defining Attack Dice, or even starting off with the power of electricity through Static Shock. If you maintain a healthy and varied farm, you will have plenty of options at your disposal!
盒饭可以在任何地方提供神力,从最基本的跑鞋,到对构筑起决定性作用的进攻骰子,或甚至凭借静电震荡带着电击神力开局。如果你维持着一个健康且多样化的农场,你就会有很多选择可以任意使用!
All of these features, from your farm to your lunch box, are available no matter where you play. Whether you're playing solo or in public games, you'll have access to all of your own stuff.
所有这些功能,从你的农场到你的午餐盒饭,无论你在哪里玩都是可用的。无论你是在独自游玩还是在公开的游戏中,你都将能够使用自己的所有物品。
Frost Power Family
冰霜系列神力
We all know that satisfying moment when a Shield Power saves you from a fatal blow, or when an Electric Power turns you into an unstoppable force of nature building massive hit streaks. But there's something special about watching an enemy slowly crystallize as frost creeps across their body.
我们都知道当一个护盾神力将你从致命一击中拯救出来,或当一个电荷神力建立大量连击数,将你变为一股不可阻挡的自然力量的时刻令人满足。但是观看敌人在冰霜蔓延它们的身体时慢慢结晶也有一些特别之处。
Frost Powers aren't just about raw damage - they're about controlling the flow of combat. Maybe you'll throw snowballs while dodging, or create an icy prison around anyone who dares to hit you. Or maybe, you're storing up dozens of icicles to unleash on one unsuspecting foe all at once. Every frozen enemy becomes an opportunity, whether you're storing their damage for a devastating heavy attack or using them as makeshift armor to boost your defenses.
冰霜神力不只是关于单纯的伤害——它们还关于控制战斗流程。你可能会在躲闪时丢出雪球,或在任何胆敢击中你者的周围创造一个结冰的牢笼。又或者,你会储存许多冰锥以同时释放在一个无戒备的敌人上。每个冻结的敌人都会成为一个机会,无论你是储存它们的伤害以进行一次毁灭性的重攻击,还是将它们用作临时护具以增强你的防御。
Whether you're creating chain reactions of frozen explosions or turning the battlefield into your personal winter wonderland, Frost Powers open up whole new ways to control the fight.
无论你是创造冻结爆炸的连锁反应还是将战场变为你个人的冬季奇境,冰霜神力都为控制战斗开创了全新的方式。
Frenzied Swarm and The Molded Grave
狂暴的虫群与霉菌墓地
Equip your best acid-resistant gear, slot in those acid-resistant Gems and venture into The Molded Grave to defeat this formidable foe. The enhanced fight for Swarm has arrived, and they are not happy that you've interrupted their performance -- again. This brings us to four total Super Frenzies!
装备上你最好的抗酸液装备,镶嵌上那些抗酸液宝石然后冒险进入霉菌墓地去击败这个可怕的敌人吧。虫群的增强的战斗已经到来,并且它们感到不快,因为你打断了它们的表演——再一次地。这将我们带向了总计四个的超级狂暴!
We've also done a bit of rebalancing to Super Frenzies to allow more types of players to have success in them, particularly in the earlier levels of Super Frenzy. Notably, the "No Freebies" modifier has been moved to a later Super Frenzy, Frenzied Boss damage output and health has been reduced, and to help you get there in the first place, Imbued enemies can now be interrupted by Heavy Attacks just like any other Rot.
我们也完成了对超级狂暴的一点重新平衡以使更多类型的玩家能够在其中取得成功,特别是在超级狂暴的早期等级中。尤其,“没有免费赠品”的追加条件被移到了较后的超级狂暴,狂暴的头目的伤害输出与生命值被降低,并且为了在一开始就帮助你到达那里,饱浸的敌人现在就像任何其它的落腐精一样可以被重攻击打断。
We've also adjusted Super Frenzy maps to focus purely on combat, removing material rewards and meta progression rooms. Combined with the powerful effects of Food, these changes should help more players succeed in Super Frenzies - whether they're hunting for Boss Weapons or Imbuing their existing arsenal.
我们还调整了超级狂暴的地图以纯粹地集中于战斗,移除了材料奖励与元进度房间。结合食物的强大效果,这些改变应该会帮助更多的玩家在超级狂暴中取得成功——无论他们是在为头目武器还是饱浸他们现存的武器而狩猎。
As always, your honest and direct feedback about your experiences is extremely useful and we look forward to hearing from you, wherever you prefer to provide that feedback. As our beta players, knowing what parts of the update you like and dislike before it reaches the live game is very valuable to us.
一如既往,您对您的体验的坦诚和直接的反馈是非常有用的,我们期待着听到您的声音,只要您愿意提供反馈。作为我们测试版的玩家,在更新到达主游戏之前了解您喜欢和不喜欢其的哪些部分对我们来说非常有价值。
A special thank you for your work adding bugs to the bug tracker -- it is seen and appreciated. We have been heads down working on this update, but rest assured that the reports are seen and will be reached when time allows.
特别感谢您为错误跟踪器添加错误的工作——其是被看到并感激的。我们已专注地努力于此次更新,但请放心,报告是被看到,且会在时间允许时到达的。
https://forums.kleientertainment.com/forums/topic/164461-beta-test-delicious-beta-now-live/
原公告标题:
Beta Test - Delicious Beta now live!
Beta测试 - 美味测试现已发布!
原公告内容:
Hello hunters!
猎人们好!
Today we are opening up the Delicious Beta!
今天【译注:北京时间2025.02.28】我们开放了美味测试!
We hope you are ready to farm, freeze, and fight! Three major additions arrive in this beta: Farming and Cooking, the new Frost Power Family, and Frenzied Swarm in The Molded Grave.
我们希望你准备好耕作、冻结,以及战斗了!三个主要的添加物在本测试版到来:耕作与烹饪,新的冰霜系列神力,以及霉菌墓地中狂暴的虫群。
░• Farming and Cooking
░耕作与烹饪
░░◦ Plant crops to gather materials and grow special ingredients from any region
░░种植作物以收集材料和增长来自任何地区的特殊原材料
░░◦ Start runs with powerful meals
░░带着强效的盒饭开始对局
░░◦ Meet Kuma and Glorabelle, your new members of camp!
░░结识库玛与格拉贝尔,你营地的新成员!
░• Frost Power Family
░冰霜系列神力
░░◦ 17 new powers focused on battlefield control
░░17个集中于战场控制的新神力
░░◦ Freeze enemies, create ice explosions, and turn the tide of battle
░░冻结敌人,创造ice explosions【译注:暂无官方翻译】,并扭转战斗的局势
░• The Molded Grave
░霉菌墓地
░░◦ Face Frenzied Swarm in an all-new Super Frenzy run
░░在一个全新的超级狂暴对局中面对狂暴的虫群
░░◦ New Swarm boss weapons coming soon!
░░新的虫群头目武器即将到来!
░░◦ Rebalanced Super Frenzy difficulty in all locations for better progression
░░为了更好的进程而重新平衡了所有地点的超级狂暴难度
More details
更多细节
Farming
耕作
We want to offer players more ways to progress beyond just winning runs. Farming represents a way to progress multiple goals at once, as well as enables progression without strictly requiring victory. Need materials from Nocturne Grove while working on Blisterbane Bog? Plant some Grove Crops in town and collect materials between runs!
我们想要为玩家提供更多除了仅仅是赢得对局之外的进展方式。耕作表现了一种同时使多个目标取得进展的方式,并且能在不严格要求胜利的情况下取得进展。当正在努力于疱之祸沼泽时需要来自悠扬夜园林的材料吗?在城镇中种植一些园林作物并在对局间收集材料吧!
But it doesn't end there -- when a Crop is harvested, it also drops a special ingredient unique to that Crop: for example, Bog Beans from Blisterbane Bog, Forest Squash from Great Rotwood Forest, or Ruins Wheat from Ruined Capital. These ingredients can be combined in town with the camp's new cook, Glorabelle.
但这还不仅于此——当一个作物被收获时,它还会掉落一种这种作物独有的特殊原材料:例如,来自疱之祸沼泽的Bog Beans【译注:暂无官方翻译】,来自熔炉密林林海的Forest Squash【译注:暂无官方翻译】,或来自破败的首都的Ruins Wheat【译注:暂无官方翻译】。这些原材料可以在城镇中被营地的新厨师格拉贝尔组合。
Cooking
烹饪
Food that has been cooked using ingredients sourced from the Teffra-poisoned world of Rotwood still retains the powerful effects of Teffra. After you've cooked the Crops listed above and you've got some Sautéed Squash, Re-fried Bog Beans, or Crusty Artisan Bread, packing your lunch will let you start a run with the Power held within.
使用来源于被特福能量污染的熔炉密林世界的原材料烹制的食物仍然保留着特福能量的强大效果。在你烹饪了上方列出的作物后你就会得到一些Sautéed Squash【译注:暂无官方翻译】,Re-fried Bog Beans【译注:暂无官方翻译】,或Crusty Artisan Bread【译注:暂无官方翻译】,带上你的午餐会让你带着其内部含有的神力开始一次对局。
When you head out on a Hunt, you will automatically pack a to-go Lunch Box with all of your meals. Once you hop off the Damselfly, you can crack open your Lunch Box and choose your meal. You will immediately gain the Power contained within that meal before setting out, giving yourself a serious advantage to take on any threat.
在你出发进行一次狩猎时,你会自动带上一个有着你的所有盒饭的外带的午餐盒饭。一旦你离开豆娘号,你就可以打开你的午餐盒饭并选择你的盒饭。在出发前你会立即获得该盒饭内部包含的神力,使你拥有极大的优势以应对任何威胁。
Meals can provide Powers anywhere from the bread-and-butter Running Shoes, to the build-defining Attack Dice, or even starting off with the power of electricity through Static Shock. If you maintain a healthy and varied farm, you will have plenty of options at your disposal!
盒饭可以在任何地方提供神力,从最基本的跑鞋,到对构筑起决定性作用的进攻骰子,或甚至凭借静电震荡带着电击神力开局。如果你维持着一个健康且多样化的农场,你就会有很多选择可以任意使用!
All of these features, from your farm to your lunch box, are available no matter where you play. Whether you're playing solo or in public games, you'll have access to all of your own stuff.
所有这些功能,从你的农场到你的午餐盒饭,无论你在哪里玩都是可用的。无论你是在独自游玩还是在公开的游戏中,你都将能够使用自己的所有物品。
Frost Power Family
冰霜系列神力
We all know that satisfying moment when a Shield Power saves you from a fatal blow, or when an Electric Power turns you into an unstoppable force of nature building massive hit streaks. But there's something special about watching an enemy slowly crystallize as frost creeps across their body.
我们都知道当一个护盾神力将你从致命一击中拯救出来,或当一个电荷神力建立大量连击数,将你变为一股不可阻挡的自然力量的时刻令人满足。但是观看敌人在冰霜蔓延它们的身体时慢慢结晶也有一些特别之处。
Frost Powers aren't just about raw damage - they're about controlling the flow of combat. Maybe you'll throw snowballs while dodging, or create an icy prison around anyone who dares to hit you. Or maybe, you're storing up dozens of icicles to unleash on one unsuspecting foe all at once. Every frozen enemy becomes an opportunity, whether you're storing their damage for a devastating heavy attack or using them as makeshift armor to boost your defenses.
冰霜神力不只是关于单纯的伤害——它们还关于控制战斗流程。你可能会在躲闪时丢出雪球,或在任何胆敢击中你者的周围创造一个结冰的牢笼。又或者,你会储存许多冰锥以同时释放在一个无戒备的敌人上。每个冻结的敌人都会成为一个机会,无论你是储存它们的伤害以进行一次毁灭性的重攻击,还是将它们用作临时护具以增强你的防御。
Whether you're creating chain reactions of frozen explosions or turning the battlefield into your personal winter wonderland, Frost Powers open up whole new ways to control the fight.
无论你是创造冻结爆炸的连锁反应还是将战场变为你个人的冬季奇境,冰霜神力都为控制战斗开创了全新的方式。
Frenzied Swarm and The Molded Grave
狂暴的虫群与霉菌墓地
Equip your best acid-resistant gear, slot in those acid-resistant Gems and venture into The Molded Grave to defeat this formidable foe. The enhanced fight for Swarm has arrived, and they are not happy that you've interrupted their performance -- again. This brings us to four total Super Frenzies!
装备上你最好的抗酸液装备,镶嵌上那些抗酸液宝石然后冒险进入霉菌墓地去击败这个可怕的敌人吧。虫群的增强的战斗已经到来,并且它们感到不快,因为你打断了它们的表演——再一次地。这将我们带向了总计四个的超级狂暴!
We've also done a bit of rebalancing to Super Frenzies to allow more types of players to have success in them, particularly in the earlier levels of Super Frenzy. Notably, the "No Freebies" modifier has been moved to a later Super Frenzy, Frenzied Boss damage output and health has been reduced, and to help you get there in the first place, Imbued enemies can now be interrupted by Heavy Attacks just like any other Rot.
我们也完成了对超级狂暴的一点重新平衡以使更多类型的玩家能够在其中取得成功,特别是在超级狂暴的早期等级中。尤其,“没有免费赠品”的追加条件被移到了较后的超级狂暴,狂暴的头目的伤害输出与生命值被降低,并且为了在一开始就帮助你到达那里,饱浸的敌人现在就像任何其它的落腐精一样可以被重攻击打断。
We've also adjusted Super Frenzy maps to focus purely on combat, removing material rewards and meta progression rooms. Combined with the powerful effects of Food, these changes should help more players succeed in Super Frenzies - whether they're hunting for Boss Weapons or Imbuing their existing arsenal.
我们还调整了超级狂暴的地图以纯粹地集中于战斗,移除了材料奖励与元进度房间。结合食物的强大效果,这些改变应该会帮助更多的玩家在超级狂暴中取得成功——无论他们是在为头目武器还是饱浸他们现存的武器而狩猎。
As always, your honest and direct feedback about your experiences is extremely useful and we look forward to hearing from you, wherever you prefer to provide that feedback. As our beta players, knowing what parts of the update you like and dislike before it reaches the live game is very valuable to us.
一如既往,您对您的体验的坦诚和直接的反馈是非常有用的,我们期待着听到您的声音,只要您愿意提供反馈。作为我们测试版的玩家,在更新到达主游戏之前了解您喜欢和不喜欢其的哪些部分对我们来说非常有价值。
A special thank you for your work adding bugs to the bug tracker -- it is seen and appreciated. We have been heads down working on this update, but rest assured that the reports are seen and will be reached when time allows.
特别感谢您为错误跟踪器添加错误的工作——其是被看到并感激的。我们已专注地努力于此次更新,但请放心,报告是被看到,且会在时间允许时到达的。