帝国4吧 关注:5,877贴子:31,465

回复:非官方高级游戏设置更新日志

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更新了一下。修复ai防御强化那个bug,也修复了楼上的那个bug。应该是完全修复了。。。我真的很无语,明明传的数据类型是没问题的,但识别错了。
然后隐藏功能,如果出现卡兵,请进贡队友1100食物,4500木头,1400黄金,0石头,会消灭ai所有单位。


IP属地:广东31楼2023-12-21 20:14
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    优化ai进攻这个我越搞越绝望。去掉了ai进攻优化的选项。不过把ai强化的经济选项加进去了。


    IP属地:广东32楼2023-12-22 19:57
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      现已更新,可以选择禁用种类,目前只有兵种。如果遇到禁用对不上的,请及时反馈。


      IP属地:广东33楼2023-12-23 10:45
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        更新了一下。ai人口可以选禁用,就会和玩家一样了。然后游戏模式可以去选简化版,少了很多选项。并且ags游牧模式应该也可以用了


        IP属地:广东34楼2023-12-24 10:22
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          大佬,有时候部队会鬼畜是怎么回事?就是在原地前后移动,点击移动或者进攻也没反应


          IP属地:江苏来自Android客户端35楼2023-12-26 17:18
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            这个mod用了好久了,超棒,是我个人认为帝国4最需要的mod,有了这个就可以解放很多调整包的位置,并且用起来更加自由,然后才发现原来大佬在这里有贴子。
            不知道能不能以后再加入资源上限调整功能,作为pve玩家,10万上限实在太少啦。


            IP属地:安徽来自Android客户端36楼2023-12-27 21:55
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              今天发现蜂巢炮只有打攻城器才能升级,我说咋升级这么慢呢


              IP属地:安徽来自Android客户端37楼2023-12-28 22:48
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                请问大佬哪些单位升级可以加回血,目前感觉好像只有中国的单位升级加回血。
                然后请问现在的建筑物是不能升级了吗


                IP属地:陕西38楼2023-12-29 22:53
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                  更新了一下,可以像红警2那样捡箱子了。buff有1.5倍护甲,1.2倍移速,双倍伤害,300资源,天亮了,全回满血,以及升级(开了单位升级才有),各种buff只能生效一次(升级则是直到满级前都有效),捡了之后会有ui显示捡了啥。


                  IP属地:广东39楼2023-12-30 10:29
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                    (I) [14:48:22.281] [000008196]: GameObj::OnFatalScarError: [Invalid parameter 2 (type expected=Entity*, received=nil) in function Modifier_ApplyToEntity
                    Lua levelup.scar"] Ln 194 (lvlup_modifier)
                    Lua levelup.scar"] Ln 103 ((null))
                    ]
                    (I) [14:48:22.281] [000008196]: GAME -- SimulationController::Pause 0
                    (I) [14:48:22.281] [000008196]: *FATAL SCAR ERROR: Invalid parameter 2 (type expected=Entity*, received=nil) in function Modifier_ApplyToEntity
                    Lua levelup.scar"] Ln 194 (lvlup_modifier)
                    Lua levelup.scar"] Ln 103 ((null))
                    (I) [14:48:35.394] [000008196]: UI Async loading data:ui\hud\pages\PauseMenuPage.xaml
                    (I) [14:48:35.440] [000008196]: GAME -- SimulationController::Pause 1
                    (I) [14:49:05.001] [000019144]: MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=0/0, actr=0/0, lsim=0/0, rlbc=0/0, rlbc2=0/0, endg=0/0
                    (I) [14:49:22.634] [000008196]: GAME -- SimulationController::Pause 1
                    (I) [14:49:27.795] [000008196]: GameObj::OnFatalScarError: [Invalid parameter 2 (type expected=Entity*, received=nil) in function Modifier_ApplyToEntity
                    Lua levelup.scar"] Ln 194 (lvlup_modifier)
                    Lua levelup.scar"] Ln 103 ((null))
                    ]
                    (I) [14:49:27.795] [000008196]: GAME -- SimulationController::Pause 0
                    (I) [14:49:27.795] [000008196]: *FATAL SCAR ERROR: Invalid parameter 2 (type expected=Entity*, received=nil) in function Modifier_ApplyToEntity
                    Lua levelup.scar"] Ln 194 (lvlup_modifier)
                    Lua levelup.scar"] Ln 103 ((null))
                    更新后运行致命错误


                    IP属地:陕西40楼2023-12-30 14:51
                    收起回复
                      (I) [15:56:10.816] [000006608]: Movie Manager -- No movies with locale [zh-Hans] exist on disk. Switching to fallback locale [en].
                      (E) [15:56:10.872] [000006608]: SetVisible called while !IsConnected
                      (I) [15:56:10.880] [000006608]: Movie Manager -- No movies with locale [zh-Hans] exist on disk. Switching to fallback locale [en].
                      (I) [15:56:10.945] [000006608]: UI Async loading data:ui\Lobby\Pages\SinglePlayerPage.xaml
                      (I) [15:56:10.971] [000006608]: WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
                      (I) [15:56:10.971] [000006608]: WorldwidePartyService::PeerRemove, Removing peer ID: 1
                      (I) [15:56:10.971] [000006608]: peerremove - peerIDRemoved=1883640, reasonID=1000, reason debug hint - Relic::Game::MatchSetup::~MatchSetup> MatchSetup::Disconnect >DisconnectAsync::Process> ServiceCallInProgress >
                      (I) [15:56:10.981] [000006608]: Movie Manager -- No movies with locale [zh-Hans] exist on disk. Switching to fallback locale [en].
                      (I) [15:56:11.074] [000006608]: PeerRemoveAll - flushing local session peer data
                      (I) [15:56:11.074] [000006608]: LeaveSessionInternal - no action taken, needLeave=0, service=2
                      (I) [15:56:11.074] [000006608]: Destroyed Matchinfo for sessionID -5
                      (I) [15:56:11.075] [000006608]: OnDestroyPartyNotification - partyID = -5, prevID = -1
                      (I) [15:56:11.075] [000006608]: OnDestroyPartyNotification - partyID = -5, prevID = -1
                      (I) [15:56:11.085] [000006608]: UI Async loading data:ui\Lobby\Pages\SinglePlayerPageCampaignPane.xaml
                      (I) [15:56:11.183] [000006608]: UI Async loading data:ui\Lobby\Pages\SinglePlayerPageSkirmishPane.xaml
                      (I) [15:56:13.718] [000006608]: MatchSetupManager -- RACE for slot 0 was INVALID, assigning arbitrary race and faction.
                      (I) [15:56:13.718] [000006608]: MatchSetupManager -- RACE for slot 1 was INVALID, assigning arbitrary race and faction.
                      (I) [15:56:13.719] [000006608]: MatchSetupManager -- RACE for slot 2 was INVALID, assigning arbitrary race and faction.
                      (I) [15:56:13.719] [000006608]: MatchSetupManager -- RACE for slot 3 was INVALID, assigning arbitrary race and faction.
                      (I) [15:56:13.720] [000006608]: MatchSetupManager -- RACE for slot 4 was INVALID, assigning arbitrary race and faction.
                      (I) [15:56:13.720] [000006608]: MatchSetupManager -- RACE for slot 5 was INVALID, assigning arbitrary race and faction.
                      (I) [15:56:13.721] [000006608]: MatchSetupManager -- RACE for slot 6 was INVALID, assigning arbitrary race and faction.
                      (I) [15:56:13.721] [000006608]: MatchSetupManager -- RACE for slot 7 was INVALID, assigning arbitrary race and faction.
                      (I) [15:56:13.722] [000006608]: MatchSetupManager -- Slot 8 config invalid, setting slot to open.
                      (I) [15:56:13.722] [000006608]: MatchSetupManager -- Slot 8 metadata invalid or empty.
                      (I) [15:56:13.722] [000006608]: MatchSetupManager -- RACE for slot 8 was INVALID, assigning arbitrary race and faction.
                      (I) [15:56:13.722] [000006608]: MatchSetupManager -- Slot 9 config invalid, setting slot to open.
                      (I) [15:56:13.722] [000006608]: MatchSetupManager -- Slot 9 metadata invalid or empty.
                      (I) [15:56:13.722] [000006608]: MatchSetupManager -- RACE for slot 9 was INVALID, assigning arbitrary race and faction.
                      (I) [15:56:13.723] [000006608]: MatchSetupManager -- Slot 10 config invalid, setting slot to open.
                      (I) [15:56:13.723] [000006608]: MatchSetupManager -- Slot 10 metadata invalid or empty.
                      (I) [15:56:13.723] [000006608]: MatchSetupManager -- RACE for slot 10 was INVALID, assigning arbitrary race and faction.
                      (I) [15:56:13.723] [000006608]: MatchSetupManager -- Slot 11 config invalid, setting slot to open.
                      (I) [15:56:13.723] [000006608]: MatchSetupManager -- Slot 11 metadata invalid or empty.
                      (I) [15:56:13.723] [000006608]: MatchSetupManager -- RACE for slot 11 was INVALID, assigning arbitrary race and faction.
                      (I) [15:56:13.724] [000006608]: MatchSetupManager -- Slot 12 config invalid, setting slot to open.
                      (I) [15:56:13.724] [000006608]: MatchSetupManager -- Slot 12 metadata invalid or empty.
                      (I) [15:56:13.724] [000006608]: MatchSetupManager -- RACE for slot 12 was INVALID, assigning arbitrary race and faction.
                      (I) [15:56:13.724] [000006608]: MatchSetupManager -- Slot 13 config invalid, setting slot to open.
                      (I) [15:56:13.724] [000006608]: MatchSetupManager -- Slot 13 metadata invalid or empty.
                      (I) [15:56:13.724] [000006608]: MatchSetupManager -- RACE for slot 13 was INVALID, assigning arbitrary race and faction.
                      (I) [15:56:13.725] [000006608]: MatchSetupManager -- Slot 14 config invalid, setting slot to open.
                      (I) [15:56:13.725] [000006608]: MatchSetupManager -- Slot 14 metadata invalid or empty.
                      (I) [15:56:13.725] [000006608]: MatchSetupManager -- RACE for slot 14 was INVALID, assigning arbitrary race and faction.
                      (I) [15:56:13.725] [000006608]: MatchSetupManager -- Slot 15 config invalid, setting slot to open.
                      (I) [15:56:13.725] [000006608]: MatchSetupManager -- Slot 15 metadata invalid or empty.
                      (I) [15:56:13.725] [000006608]: MatchSetupManager -- RACE for slot 15 was INVALID, assigning arbitrary race and faction.
                      (I) [15:56:13.851] [000006608]: starting offline hosting
                      (I) [15:56:13.854] [000006608]: UI Async loading data:ui\lobby\dialogs\CreatingMatchDialogPage.xaml
                      (I) [15:56:13.895] [000006608]: OnlineHostAsync success
                      (I) [15:56:13.895] [000006608]: Created Matchinfo for sessionID 18446744073709551610
                      (I) [15:56:13.895] [000006608]: OnJoinAdvertisementSuccess - joined online match, server leave notification required
                      (I) [15:56:13.896] [000006608]: starting local hosting
                      (I) [15:56:13.896] [000006608]: ValidateCustomData: called with 3475 bytes of custom data
                      (I) [15:56:13.896] [000006608]: WorldwideAdvertisementService::Process - EVENT_NEWPEER
                      (I) [15:56:13.910] [000006392]: MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=0/0, actr=0/0, lsim=0/0, rlbc=0/0, rlbc2=0/0, endg=0/0
                      (I) [15:56:13.912] [000006608]: Sending matchinfo change #2
                      (I) [15:56:13.914] [000006608]: HostAsync - got operation info 0:SessionOperationInfo::SUCCESS
                      (I) [15:56:13.928] [000006608]: hosting - Session is connected
                      (I) [15:56:13.958] [000006608]: HostAsync - completed with HostResult = 0
                      (I) [15:56:13.958] [000006608]: WorldwidePartyService::SetMatchState - state 0 unchanged ignoring
                      (I) [15:56:13.972] [000006608]: WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615
                      (I) [15:56:13.997] [000006608]: UI Async loading data:ui\lobby\semimodalpages\CreateCustomMatchSemiModalPage.xaml
                      (I) [15:56:14.039] [000006608]: Sending matchinfo change #17
                      (I) [15:56:14.167] [000006608]: Movie Manager -- No movies with locale [zh-Hans] exist on disk. Switching to fallback locale [en].
                      (I) [15:56:16.263] [000006588]: Read bytes [0,"PresenceMessage",1883640,[[8351,1883640,"/steam/76561198436259081","{\"sharedHistory\":1,\"hardwareType\":0,\"inputDeviceType\":0}","yellowchang","",528890,117325,67,2074437,null,"76561198436259081",3,[],1409817,"在大厅中",[[1409823,"-5"]]]]]
                      (I) [15:56:20.813] [000006608]: GetPartyStatsByID found 1 teams for user ID 1883640
                      (I) [15:56:23.257] [000006608]: UI Async loading data:ui\shared\modalpages\ModDetailsModalPage.xaml
                      (I) [15:56:38.972] [000006608]: Sending matchinfo change #18
                      (E) [15:56:43.483] [000006608]: Socks::Free: Socket 0/6360 did not close properly before being freed.
                      (I) [15:56:44.570] [000006608]: Sending matchinfo change #19
                      (I) [15:56:45.136] [000006608]: Sending matchinfo change #20
                      (I) [15:56:46.873] [000006608]: Sending matchinfo change #21
                      (I) [15:57:14.000] [000006392]: MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=101/91, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=0/0, actr=0/0, lsim=0/0, rlbc=0/0, rlbc2=0/0, endg=0/0
                      (I) [15:58:15.008] [000006392]: MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=0/0, actr=0/0, lsim=0/0, rlbc=0/0, rlbc2=0/0, endg=0/0
                      (I) [15:59:16.008] [000006392]: MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=0/0, actr=0/0, lsim=0/0, rlbc=0/0, rlbc2=0/0, endg=0/0


                      IP属地:福建41楼2023-12-30 16:05
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                        刚想起来农田复耕速度能不能调?采集速度太快的情况下现在只能多造田。
                        另外说一下开启ai防御强化之后即使我把家围死了,农民也会瞬移到我家来造城堡,这是bug吗。


                        IP属地:安徽来自Android客户端42楼2023-12-30 17:36
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                          (I) [17:40:50.041] [000011872]: GameObj::OnFatalScarError: [Invalid parameter 2 (type expected=Entity*, received=nil) in function Modifier_ApplyToEntity
                          Lua levelup.scar"] Ln 194 (lvlup_modifier)
                          Lua levelup.scar"] Ln 103 ((null))
                          ]
                          (I) [17:40:50.041] [000011872]: GAME -- SimulationController::Pause 0
                          (I) [17:40:50.041] [000011872]: *FATAL SCAR ERROR: Invalid parameter 2 (type expected=Entity*, received=nil) in function Modifier_ApplyToEntity
                          Lua levelup.scar"] Ln 194 (lvlup_modifier)
                          Lua levelup.scar"] Ln 103 ((null))
                          设置是单位可以升级,选圣女贞德的时候应该是在每次贞德升级的时候必触发


                          IP属地:四川43楼2023-12-30 17:48
                          收起回复
                            不好意思各位,群友反应总是掉线。我回退一下更新。


                            IP属地:广东44楼2023-12-30 20:47
                            收起回复
                              更新,修复单位升级过去经验不叠加的bug,现在会正确叠加过去击杀的经验。另外箱子应该也没问题了。隐藏设定是,农田再生速度提高,以及伪随机数是确定的,就是你们第几个箱子捡到的东西是一定的。
                              前面你们多次和我提经验没叠加的问题。我一直没注意少了一句。实在不好意思。


                              IP属地:广东45楼2023-12-31 17:16
                              回复