把桦树林那个地皮上的蘑菇都删除掉
for _,v in pairs(Ents) do if v and (v.prefab == "red_mushroom" or v.prefab == "green_mushroom" or v.prefab == "blue_mushroom") then local pt = v:GetPosition() local tile = TheWorld.Map:GetTileAtPoint(pt.x, pt.y, pt.z) if tile == WORLD_TILES.DECIDUOUS then v:Remove() end end end