附:英文原文
CK - Patch Notes - 0.3.9 (Experimental)
GAMEPLAY
General
Dedicated servers are now available.
The repair system has been reverted back to using scrap parts as a result of working together with and gathering feedback from our community. The costs of scrap parts have been rebalanced so higher tier items cost more scrap parts. Scrap parts can be gained through salvaging again. The current materials gained from salvaging are still gained as well. The Bearded Merchant now also sells scrap parts instead of wood.
A reinforcement mechanic has been added that allows players to extend the durability of their items as well as giving the item a small stat boost. Reinforcing an item costs some of the item's crafting materials.
Added scrap parts that can drop from destructibles and some enemies.
Higher tier hoes now cover a larger area. This works for both tilling and gathering plants in larger areas.
Added a digging damage stat to shovels that impacts how many uses it takes to dig up ground. Health of ground has been rebalanced around the digging damage of shovels so that higher tier shovels are more effective against lower tier ground and lower tier shovels are less effective against higher tier ground.
Added a Scarlet Hoe that can be crafted in the Scarlet Workbench.
Added a Scarlet Shovel that can be crafted in the Scarlet Workbench.
Moved the Scarlet Sword to be crafted in the Scarlet Anvil instead of the Scarlet Workbench.
Bug Fixs
Fixed placement and digging being blocked by self for a small period after moving away.
Fixed enemies becoming invisible sometimes instead of dying.
Fixed Obsidian Walls popping up sometimes after digging a pit.
Fixed double graves if exiting while dying.
Fixed Recall Idol being able to consume the wrong item if switching equipped item right before teleport.
Other
Decreased network bandwidth usage of Azeos’ beams.