BTshuangshua = sgs.CreateTargetModSkill{ name = "BTshuangshua", pattern = "Slash", residue_func = function(self, player) if player:hasSkill("BTliansha") then --连杀 return 1 end end, extra_target_func = function(self, player) if player:hasSkill("BTshuangshua") then --双杀 return 1 end end, distance_limit_func = function(self, player) if player:hasSkill("BTshuangshua") then --远射 return 1 end end }