Combat
Healing Staff:
Grand Healing:
Due to overuse of this ability, we decided to reduce its potency by approximately 100%.
Bow:
As we all know, bows are overperforming other stamina-based weapons in both PvP and PvE contents for a long time. As a result, we decided to remove it from game. Happy gaming, stamina players!
Destructive Staff:
Force Pulse (morph): add a 2 second channel time to this ability.
Dual Wield:
Flying Blades: add a immersive function to this ability: now you must pick up your weapon after throwing it out, or you won't be able to cast any more dual wield abilities.
Class
Necromancer:
Fixed an issue that some of Necromancer's abilities can be properly cast.
Sorcerer:
Winged Twilight:
Due to this ability's "lazy damager" nature, we have removed the permanent effect from this ability and its morphs. They now have a 10 second time limit until despawn. Note that due to its still-powerful special abilities, we have changed its cast time to 9 second.
Nightblade: Renamed to Nightshield to better match its newly-introduced feature.
Cloudrest
Fixed an issue that this Trial can be completed at Veteran mode.
Terms of Service:
Add an additional 107 pages of terms that you must agree on before next logging into the game.
Thank you for your patience and consistent support for Elder Scrolls Online! We hope you a happy day.