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嫌弃AI电脑太弱,进攻节奏太慢!虐玩家不够狠! DY的龙门阵
- 修改“aimo.ini”,还不过瘾,可以采用下面N种方法:
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大家又有新的发言,点击刷新
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德原无敌: 方法七:”六架或者N架先锋炮艇机,进攻玩家基地“ [HarbingerSpecial];焚风支援技能先锋炮艇机 UIName=NAME:Harbinger Name=Harbinger IsPowered=true RechargeTime=31 Type=SpyPlane Action=Custom SidebarPCX=harbicon.pcx ShowTimer=no DisableableFromShell=no Range=6 AIDefendAgainst=no LineMultiplier=2 Cursor=Harbinger NoCursor=NoCanDo SW.FireIntoShroud=no SW.CreateRadarEvent=yes Message.FirerColor=yes Message.Launch=NAME:LEVIDET EVA.Ready=EVA_HarbingerReady Money.Amount=-3000 SpyPlane.Type=HARB SpyPlane.Count=6 SpyPlane.Mission=Attack SW.AITargeting=Offensive SW.Animation=FLAREGREEN SW.AnimationHeight=30 SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM FlashSidebarTabFrames=0 SW.Sound=LeviathanMoveStart SW.AuxBuildings=GACNST,NACNST,FACNST SW.AllowPlayer=no
08-11
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德原无敌: 方法八:”天降神兵“ 嫌弃AI电脑防守太弱,可以来点英雄帮忙守基地。电脑自动释放,45分钟释放一次。 可能不需要另外注册,只要修改数据。
[KnightfallSpecial];焚风支援技能天降神兵 UIName=NAME:Knightfall Name=Knightfall IsPowered=true RechargeTime=45 Type=UnitDelivery Money.Amount=100000 Action=Custom SidebarPCX=kfalicon.pcx ShowTimer=no DisableableFromShell=no Range=3 LineMultiplier=0 Cursor=Knight NoCursor=NoCanDo EVA.Ready=EVA_KnightfallStandby SW.RequiresTarget=land SW.FireIntoShroud=no SW.AITargeting=Self SW.Animation=KNIGDUM Deliver.Types=FADROP SW.Deferment=20 SW.CreateRadarEvent=no SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM FlashSidebarTabFrames=0 SW.RangeMaximum=20 SW.AuxBuildings=GACNST,NACNST,YACNST,FACNST SW.AllowPlayer=no ------------------------------------- [FADROP];轨道舱信标 UIName=NAME:FADROP Name=Knightfall Beacon BuildCat=Combat Prerequisite=FACNST,FABARR_B Strength=1200 Armor=kfall TechLevel=11 Adjacent=0 Sight=5 Owner=Europeans,UnitedStates,Pacific,USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Guild1,Guild2,Guild3 AIBasePlanningSide=3 Cost=1000 Soylent=500 Bounty.Value=200 IronCurtain.Modifier=0 ForceShield.Modifier=0 AttachEffect.Duration=-1 AttachEffect.Delay=30 AttachEffect.Animation=HOURGLSS AttachEffect.PenetratesIronCurtain=yes BuildupTime=.03 Points=100 Power=0 Crewed=no Capturable=false Explosion=GBLDEXP1,GBLDEXP2,GBLDEXP3,GBLDEXP4,GBLDEXP5,GBLDEXP6,GBLDEXP7,GBLDEXP8,GBLDEXP9,GBLDEXP10 Turret=no DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM MaxDebris=0 MinDebris=0 ThreatPosed=100 Unsellable=yes Powered=false BaseNormal=no ClickRepairable=no Repairable=no Drainable=no AntiInfantryValue=25 AntiArmorValue=25 AntiAirValue=0 SuperWeapon=KnightfallSpawn Trainable=no HasRadialIndicator=true Chronoshift.Allow=no Selectable=no ImmuneToEMP=no Insignificant=yes BuildLimit=0 ------------------------------------- [KnightfallSpawn];天降神兵空投的轨道舱信标然后再出步兵 UIName=NAME:Knightfall Name=Knightfall Spawn IsPowered=false RechargeTime=.25 Type=DropPod Action=Custom ShowTimer=no DisableableFromShell=no SW.ShowCameo=false Range=0 SW.FireIntoShroud=no SW.RequiresTarget=land DropPod.Types=史诗级英雄,史诗级英雄,史诗级英雄,史诗级英雄 DropPod.Minimum=3 DropPod.Maximum=3 DropPod.Veterancy=2 SW.RangeMaximum=12 SW.AITargeting=Self SW.CreateRadarEvent=no SW.Deferment=0 SW.AutoFire=yes SW.ManualFire=false SW.Sound=KnightfallStart FlashSidebarTabFrames=0
08-11
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德原无敌: 方法九:”火炮机车突袭“ [MotprAmttpSpecial];百夫长攻城机甲突袭 UIName=NAME:CNTR Name=Motor Ambush IsPowered=true Money.Amount=-9999 RechargeTime=22 Type=UnitDelivery Action=Custom SidebarPCX=centicon.pcx ShowTimer=no DisableableFromShell=no Range=1.5 LineMultiplier=0 Cursor=Motor NoCursor=NoCanDo EVA.Ready=EVA_ReinforcementsReady SW.Animation=SMOKESCRN SW.AnimationHeight=100 SW.FireIntoShroud=no SW.RequiresTarget=land SW.AITargeting=ParaDrop SW.AITargeting.Constraints=enemy Deliver.Types=载具,载具,载具 SW.Deferment=20 SW.CreateRadarEvent=no SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM FlashSidebarTabFrames=0 SW.AuxBuildings=GACNST,NACNST,YACNST,FACNST SW.AlwaysGranted=yes SW.AllowAI=yes SW.AllowPlayer=no
08-11
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德原无敌: 方法十:”基地周围,超时空传送载具“ 自动释放完载具,会立即进攻!!! [GACNST];盟军建造场 Sight=30 [NACNST];苏联建造场 Sight=30 [YACNST];厄普西隆建造场 Sight=30 [FACNST];焚风建造场 Sight=30 ---------------------------------------------- [HarbingerSpecialwdl] UIName=Name:ERTFGDCBG Name=ERTFGDCBG IsPowered=false RechargeTime=2 SW.ShowCameo=no Type=UnitDelivery Action=Custom SidebarPCX=yuhjgbf.pcx ShowTimer=no DisableableFromShell=no Range=1.5 LineMultiplier=0 Cursor=WarpIn NoCursor=NoWarpIn EVA.Ready=EVA_ReinforcementsReady SW.AutoFire=yes SW.Designators=GACNST,NACNST,YACNST,FACNST SW.AnyDesignators=no SW.InitialReady=no SW.RequiresTarget=all SW.Animation=CHRONOTG SW.AnimationHeight=1 SW.Sound=ChronosphereMoveQuiet SW.FireIntoShroud=yes SW.AITargeting=LightningRandom Deliver.Types=HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK SW.CreateRadarEvent=no FlashSidebarTabFrames=0 SW.AlwaysGranted=yes SW.AllowPlayer=no
08-11
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德原无敌: 方法十一:”基地周围,‘火炮机车突袭’式的传送载具“ 自动释放完载具,会立即进攻!!! [GACNST];盟军建造场 Sight=30 [NACNST];苏联建造场 Sight=30 [YACNST];厄普西隆建造场 Sight=30 [FACNST];焚风建造场 Sight=30 ---------------------------------------------- [HarbingerSpecialwdm] UIName=Name:ERTFGDCBG Name=ERTFGDCBG IsPowered=false RechargeTime=1 SW.ShowCameo=no Type=UnitDelivery Action=Custom SidebarPCX=yuhjgbf.pcx ShowTimer=no DisableableFromShell=no Range=1.5 LineMultiplier=0 Cursor=WarpIn NoCursor=NoWarpIn EVA.Ready=EVA_ReinforcementsReady SW.AutoFire=yes SW.Designators=GACNST,NACNST,YACNST,FACNST SW.AnyDesignators=no SW.InitialReady=no SW.RequiresTarget=all SW.Animation=SMOKESCRN SW.AnimationHeight=100 SW.FireIntoShroud=yes SW.AITargeting=LightningRandom Deliver.Types=HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK,HTNK SW.CreateRadarEvent=no FlashSidebarTabFrames=0 SW.AlwaysGranted=yes SW.AllowPlayer=no
08-11
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德原无敌: 方法十二:”基地周围,自动点火-空降坦克“ [GACNST];盟军建造场 Sight=30 [NACNST];苏联建造场 Sight=30 [YACNST];厄普西隆建造场 Sight=30 [FACNST];焚风建造场 Sight=30 ---------------------------------------------- [HarbingerSpecialwdn] UIName=NAME:TankDrop Name=Tank Drop IsPowered=false RechargeTime=1 SW.ShowCameo=no Type=AmerParaDrop Action=Custom SidebarPCX=adrpicon.pcx ShowTimer=no DisableableFromShell=no Range=1.5 LineMultiplier=0 Cursor=Paradrop NoCursor=NoCanDo EVA.Ready=EVA_ReinforcementsReady SW.AutoFire=yes SW.Designators=GACNST,NACNST,YACNST,FACNST SW.AnyDesignators=no SW.InitialReady=no SW.Animation=FLARERED SW.AnimationHeight=30 SW.FireIntoShroud=yes SW.RequiresTarget=all SW.AITargeting=LightningRandom ParaDrop.Types=HTNK,HTNK,HTNK ParaDrop.Num=4,4,4 ParaDrop.Count=1 SW.CreateRadarEvent=no FlashSidebarTabFrames=0 SW.AlwaysGranted=yes SW.AllowPlayer=no
08-11
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德原无敌: 方法十三:”基地周围,自动点火-空降伞兵“ [GACNST];盟军建造场 Sight=30 [NACNST];苏联建造场 Sight=30 [YACNST];厄普西隆建造场 Sight=30 [FACNST];焚风建造场 Sight=30 ---------------------------------------------- 苏联所属色信号烟雾 SW.Animation=FLARERED 盟军所属色信号烟雾 SW.Animation=FLAREBLUE 厄普西隆所属色信号烟雾 SW.Animation=FLAREPURPLE 焚风所属色信号烟雾 SW.Animation=FLAREGREEN 配合阵营所属色“空降伞兵”图标,使用效果最佳。 ---------------------------------------------- [HarbingerSpecialwdo] UIName=NAME:AParaara Name=Airborne IsPowered=false RechargeTime=1 SW.ShowCameo=no Type=AmerParaDrop Action=Custom SidebarPCX=aparaparricon.pcx ShowTimer=no DisableableFromShell=no Range=1.5 LineMultiplier=0 Cursor=Paradrop NoCursor=NoCanDo EVA.Ready=EVA_ReinforcementsReady SW.AutoFire=yes SW.Designators=GACNST,NACNST,YACNST,FACNST SW.AnyDesignators=no SW.InitialReady=no SW.Animation=FLAREBLUE SW.AnimationHeight=30 SW.FireIntoShroud=yes SW.RequiresTarget=all SW.AITargeting=LightningRandom ParaDrop.Types=E2,E2,E2 ParaDrop.Num=6,6,6 ParaDrop.Count=1 SW.CreateRadarEvent=no FlashSidebarTabFrames=0 SW.AlwaysGranted=yes SW.AllowPlayer=no
08-11
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德原无敌: 方法十四:“支援技能---科技导弹” 每二十分钟,向玩家的战争工厂发射科技导弹。 ---------------------------------------------- [SpySatSmjgdsvf];新建的科技导弹 UIName=NAME:TechMissile Name=Missile Strike IsPowered=true RechargeTime=20 Type=MultiMissile SidebarPCX=mstricon.pcx Action=Custom WeaponType=MissileCarrier ShowTimer=no DisableableFromShell=no AIDefendAgainst=yes EVA.Ready=EVA_BattlePowerReady EVA.Activated=none EVA.Detected=none Range=5 LineMultiplier=2 Nuke.SiloLaunch=yes SW.Damage=250 SW.Warhead=<none> SW.ActivationSound=MissileLaunch SW.AITargeting=Nuke Nuke.Payload=MissilePayload Money.Amount=-1500 Cursor=Missile NoCursor=NoCanDo SW.FireIntoShroud=no SW.CreateRadarEvent=yes SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM FlashSidebarTabFrames=0 Light.Enabled=no SW.AuxBuildings=GACNST,NACNST,YACNST,FACNST;建筑 SW.AllowPlayer=no
08-14
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德原无敌: 方法十五:“同温层堡垒轰炸机1.0版(对着一个点轰炸),玩家防空可以拦截。” ---------------------------------------------- 警报 - 同温层堡垒轰炸机进入战场 ! ---------------------------------------------- B52发射狮心王的燃料弹 ---------------------------------------------- [StratoSpecialtt];同温层堡垒轰炸机一 Name=Stratofortress Type=SpyPlane Range=12 Action=Custom Cursor=Strato UIName=NAME:B52 NoCursor=NoCanDo IsPowered=true ShowTimer=no SidebarPCX=strticonttqwdy.pcx RechargeTime=2 Money.Amount=-9999 SW.Animation=FLAREBLUE;盟军所属色信号烟雾 SW.ManualFire=yes SpyPlane.Type=LIONHBTT;飞机 LineMultiplier=2 Message.Launch=NAME:LEVIDETBWDYTT;csf修改名字 SW.AITargeting=None SpyPlane.Count=6;六架 AIDefendAgainst=no SW.RequiresHouse=all SpyPlane.Mission=Attack SW.FireIntoShroud=no SW.UseAITargeting=no Message.FirerColor=yes SW.AIRequiresTarget=enemies SW.CreateRadarEvent=yes DisableableFromShell=no FlashSidebarTabFrames=60 SW.AuxBuildings=GACNST,NACNST,YACNST,FACNST;建筑,也可以去掉 SW.AlwaysGranted=yes SW.AllowAI=yes SW.AllowPlayer=no ---------------------------------------------- [LIONHBTT];飞机 Image=B52 UIName=NAME:B52 Name=Stratofortress Prerequisite=GAAIRC Primary=StratoRuntt DeathWeapon=AircraftDeathWeapon CanPassiveAquire=no CanRetaliate=no Strength=2000 NavalTargeting=5 Category=AirPower BurstDelay0=5 BurstDelay1=5 BurstDelay2=5 Armor=f_spawn TechLevel=11 Sight=0 ProtectedDriver=yes RadarInvisible=no MoveToShroud=yes Selectable=no Landable=no Speed=18 Spawned=yes PitchSpeed=1.1 PitchAngle=0 Owner=UnitedStates Cost=1800 Soylent=900 Bounty.Value=360 Bounty=yes Bounty.Display=yes Points=40 ROT=1 Ammo=8 Crewed=no ImmuneToPsionics=yes ConsideredAircraft=yes GuardRange=30 Explosion=UNITEXPL1,UNITEXPL2,UNITEXPL3 MinDebris=3 MaxDebris=6 IsSelectableCombatant=no MoveSound=PDPlaneMoveLoop CrashingSound=PDPlaneDie ImpactLandSound=GenAircraftCrash Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} MovementZone=Fly ThreatPosed=20 DamageParticleSystems=SparkSys,SmallGreySSys Fighter=yes Insignia.Veteran=dummy Insignia.Elite=dummy Trainable=no BuildTimeMultiplier=121 AllowedToStartInMultiplayer=no PreventAttackMove=no CanBeReversed=no VehicleThief.Allowed=no Smoke.Anim=NOANIM Smoke.ChanceRed=0 Smoke.ChanceDead=0 ---------------------------------------------- [StratoRuntt];武器 ROF=10 Burst=2 Range=12 MinimumRange=1 Speed=30 Damage=30000 Warhead=StratoWHTT Report=StratoAttack OmniFire=yes Projectile=StratoP CellRangefinding=yes Bright=yes ---------------------------------------------- [StratoWHTT];弹头 CellSpread=1.2 PercentAtMax=.25 Wall=yes Wood=yes Sparky=yes Verses=450%,450%,450%,450%,450%,450%,450%,450%,450%,450%,450% Versus.s_siren2=-150% Conventional=yes Rocker=yes InfDeath=3 AnimList=LIONHEXP ProneDamage=50% Versus.camo.PassiveAcquire=no CombatLightSize=100% Bright=yes MinDebris=1 MaxDebris=2
08-14
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德原无敌: 方法十六: ---------------------------------------------- “基因震爆&基因突变” ---------------------------------------------- 基因震爆只是多了一个动画 [MutationSpecialwdyaaa];新建的厄普西隆支援技能基因震爆 UIName=NAME:Mutation Name=Geneburst IsPowered=true Action=Custom Type=GenericWarhead Money.Amount=-3000 RechargeTime=1 ShowTimer=no SidebarPCX=muteicon.pcx Range=3.5;圈圈范围,修改为10,就是基因突变 LineMultiplier=2 Cursor=Mutate NoCursor=NoCanDo EVA.Detected=none EVA.Activated=none EVA.Ready=EVA_BattlePowerReady DisableableFromShell=yes FlashSidebarTabFrames=0 RechargeVoice=00-I156 SW.CreateRadarEvent=no SW.AITargeting=Offensive SW.Animation=GENELL SW.Warhead=MutationSpecialwdytttww SW.Damage=200;伤害,修改为30000,就是基因突变 SW.Deferment=60 SW.AffectsHouse=all SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM SW.AuxBuildings=GACNST,NACNST,YACNST,FACNST;不需要绑定建筑 SW.AlwaysGranted=yes SW.AllowAI=yes SW.AllowPlayer=no [MutationSpecialwdytttww];弹头 CellSpread=3.6;修改为10,就是基因突变 PercentAtMax=.4 Verses=100%,100%,100%,0%,0%,0%,0%,0%,0%,0%,0% Versus.f_mothra=0% Versus.animal=0% Versus.animal_b=0% Versus.kaos=0% Versus.n_clair=0% Versus.n_dupl=0% Versus.cyborg=0% Versus.c_hero=0% Versus.c_hero2=0% Versus.f_hero=0% InfDeath=9;变身狂兽人 Conventional=no AffectsAllies=yes AnimList=GENEFX PreImpactAnim=GENEPRE Versus.tany=50% Versus.krukov=50% Versus.sieg=50% Versus.moral=50% Versus.yunru=50% Versus.libra=50% Versus.librc=50% Versus.under=50% Versus.rahn=50% Versus.sib_fin=50% Versus.sib_ali=50% Versus.eureka=50% ---------------------------------------------- [MutationSpecialwdyttt];新建的厄普西隆支援技能基因突变 UIName=NAME:JYTBGeneticSpecial Name=Geneburst IsPowered=true Action=Custom Type=GenericWarhead Money.Amount=-3000 RechargeTime=2 ShowTimer=no SidebarPCX=jyrtgbsjyrtgbsicon.pcx Range=10 LineMultiplier=2 Cursor=Mutate NoCursor=NoCanDo EVA.Detected=none EVA.Activated=none EVA.Ready=EVA_BattlePowerReady DisableableFromShell=yes FlashSidebarTabFrames=0 RechargeVoice=00-I156 SW.CreateRadarEvent=no SW.AITargeting=Offensive SW.Animation=GENELL SW.Warhead=MutationSpecialwdytttwh SW.Damage=30000 SW.Deferment=60 SW.AffectsHouse=all SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM SW.AuxBuildings=GACNST,NACNST,YACNST,FACNST;不需要绑定建筑 SW.AlwaysGranted=yes SW.AllowAI=yes SW.AllowPlayer=no [MutationSpecialwdytttwh];弹头 Verses=100%,100%,100%,0%,0%,0%,0%,0%,0%,0%,0% CellSpread=10 InfDeath=9;变身狂兽人 AffectsAllies=yes PercentAtMax=.5 AttachEffect.Animation=PULSMUZ AttachEffect.Duration=50 AttachEffect.DiscardOnEntry=no
08-20
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德原无敌: 方法十七: ---------------------------------------------- “辐射十二联空袭”+“水雷的死亡武器” ---------------------------------------------- [SuperWeaponTypes];超武以及支援技能注册 351=PackAttackSpecialwdy [AircraftTypes];战机注册 95 = WASTEWDY ---------------------------------------------- [PackAttackSpecialwdy];新建一个辐射四联空袭 UIName=NAME:PackAttack Name=Pack Attack IsPowered=true RechargeTime=7.5 Type=SpyPlane Action=Custom SidebarPCX=radpicon.pcx ShowTimer=no DisableableFromShell=no Range=5 LineMultiplier=2 Cursor=RadAtk NoCursor=NoCanDo SW.FireIntoShroud=no EVA.Ready=EVA_BattlePowerReady Money.Amount=-1500 SpyPlane.Type=WASTEWDY SpyPlane.Count=12 SpyPlane.Mission=Attack SW.AITargeting=GeneticMutator SW.AITargeting.Constraints=enemy SW.CreateRadarEvent=no SW.RequiredHouses=Chinese SW.Animation=FLARERED SW.AnimationHeight=30 SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM FlashSidebarTabFrames=0 SW.AuxBuildings=NACNST;不需要绑定建筑 SW.AlwaysGranted=yes SW.AllowAI=yes SW.AllowPlayer=no ---------------------------------------------- [WASTEWDY] Image=WASTE UIName=NAME:WASTE Name=Wastelot Prerequisite=NAAIR Primary=WastelotAttackwdy DeathWeapon=NavalMineBomb CanPassiveAquire=no CanRetaliate=no Strength=180 NavalTargeting=5 Category=AirPower Armor=f_waste TechLevel=11 Sight=0 ProtectedDriver=yes RadarInvisible=no MoveToShroud=yes Selectable=no Landable=no Speed=34 Spawned=yes PitchSpeed=1.0 PitchAngle=0 RollAngle=20 CrashSpin=no Owner=USSR,Latin,Chinese Cost=750 Soylent=375 Bounty.Value=150 Bounty=yes Bounty.Display=yes Points=20 ROT=10 Ammo=1 Crewed=no FlightLevel=750 ImmuneToPsionics=yes ConsideredAircraft=yes GuardRange=24 MinDebris=0 MaxDebris=0 IsSelectableCombatant=no MoveSound=WastelotMoveLoop CrashingSound=WastelotDie ImpactLandSound=GenAircraftCrash Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} MovementZone=Fly ThreatPosed=20 DamageParticleSystems=SparkSys,OrangeSmokeSys Fighter=yes Insignia.Veteran=dummy Insignia.Elite=dummy Trainable=no AllowedToStartInMultiplayer=no PreventAttackMove=no CanBeReversed=no VehicleThief.Allowed=no Smoke.Anim=NOANIM Smoke.ChanceRed=0 Smoke.ChanceDead=0
08-20
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德原无敌: 方法十八: ---------------------------------------------- “烈焰炮塔”+“裂解防空塔”+“恐怖机器人降临”+“德库拉夫机动监狱”+“火炮机车突袭” ---------------------------------------------- 与原来的,只是数量不同。有建筑限制的,去掉限制。 ---------------------------------------------- [FlameTowerSpecialwdy];新建一个烈焰炮塔 UIName=NAME:NAFLMT Name=Flame Tower IsPowered=true RechargeTime=4.5 Type=UnitDelivery Money.Amount=-500 Action=Custom SidebarPCX=ftowicon.pcx ShowTimer=no DisableableFromShell=no Range=6.5 LineMultiplier=0 Cursor=Flame NoCursor=NoCanDo EVA.Ready=EVA_BattlePowerReady SW.RequiresTarget=land SW.FireIntoShroud=no SW.AITargeting=ParaDrop SW.AIRequiresTarget=land SW.AIRequiresHouse=enemies SW.AITargeting.Constraints=enemy SW.Animation=FIREBLST SW.AnimationHeight=100 Deliver.Types=NAFTUR,NAFTUR,NAFTUR,NAFTUR,NAFTUR,NAFTUR SW.Deferment=15 SW.CreateRadarEvent=no SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM FlashSidebarTabFrames=0 SW.AuxBuildings=NACNST;不需要绑定建筑 SW.AlwaysGranted=yes SW.AllowAI=yes SW.AllowPlayer=no ---------------------------------------------- [DisruptorSpecialwdyt];新建一个裂解防空塔 UIName=NAME:NADIST Name=Disruptor IsPowered=true RechargeTime=6 Type=UnitDelivery Money.Amount=-800 Action=Custom SidebarPCX=disticon.pcx ShowTimer=no DisableableFromShell=no Range=9 LineMultiplier=0 Cursor=Disrupt NoCursor=NoCanDo EVA.Ready=EVA_BattlePowerReady SW.RequiresTarget=land SW.FireIntoShroud=no SW.AITargeting=Base SW.AIRequiresTarget=land SW.AIRequiresHouse=enemies SW.AITargeting.Constraints=attacked SW.Animation=RAILDUM Deliver.Types=NADIST,NADIST,NADIST,NADIST,NADIST,NADIST SW.Deferment=15 SW.CreateRadarEvent=no SW.AuxBuildings=NATECHR SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM,GAAIRC,GAHPAD,NAAIR,YAAIRF,CAAIRP FlashSidebarTabFrames=0 SW.AuxBuildings=NACNST;不需要绑定建筑 SW.AlwaysGranted=yes SW.AllowAI=yes SW.AllowPlayer=no ---------------------------------------------- [TerrorDropSpecialwdy];新建一个恐怖机器人降临 UIName=NAME:TerrorDrop Name=Terror Drop IsPowered=true Money.Amount=-1100 RechargeTime=1 Type=AmerParaDrop Action=Custom SidebarPCX=trrdicon.pcx ShowTimer=no DisableableFromShell=no Range=1.5 LineMultiplier=0 EVA.Ready=EVA_ReinforcementsReady SW.FireIntoShroud=no SW.RequiresTarget=land ParaDrop.Aircraft=MIGSPY ParaDrop.Count=12 ParaDrop.Types=DRON ParaDrop.Num=1 SW.AITargeting=ParaDrop SW.AITargeting.Constraints=enemy Cursor=Paradrop NoCursor=NoCanDo SW.CreateRadarEvent=no SW.Animation=FLARERED SW.AnimationHeight=30 SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM FlashSidebarTabFrames=0 SW.AuxBuildings=NACNST SW.AlwaysGranted=yes SW.AllowAI=yes SW.AllowPlayer=no ---------------------------------------------- [MotprAmttpSpecialwdyt];新建一个德库拉夫机动监狱 UIName=NAME:RAVA Name=Motor Ambush IsPowered=true Money.Amount=-9999 RechargeTime=1 Type=UnitDelivery Action=Custom SidebarPCX=ravaicon.pcx ShowTimer=no DisableableFromShell=no Range=1.5 LineMultiplier=0 Cursor=Drakuv NoCursor=NoCanDo EVA.Ready=EVA_ReinforcementsReady SW.Animation=SMOKESCRN SW.AnimationHeight=100 SW.FireIntoShroud=no SW.RequiresTarget=land SW.AITargeting=ParaDrop SW.AITargeting.Constraints=enemy Deliver.Types=RAVA,RAVA,RAVA,RAVA,RAVA,RAVA SW.Deferment=20 SW.CreateRadarEvent=no SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM FlashSidebarTabFrames=0 SW.AuxBuildings=NACNST SW.AlwaysGranted=yes SW.AllowAI=yes SW.AllowPlayer=no ---------------------------------------------- [MotorAmbushSpecialwdy];新建一个火炮机车突袭 UIName=NAME:MotorAmbush Name=Motor Ambush IsPowered=true Money.Amount=-9999 RechargeTime=1 Type=UnitDelivery Action=Custom SidebarPCX=ambsicon.pcx ShowTimer=no DisableableFromShell=no Range=1.5 LineMultiplier=0 Cursor=Motor NoCursor=NoCanDo EVA.Ready=EVA_ReinforcementsReady SW.Animation=SMOKESCRN SW.AnimationHeight=100 SW.FireIntoShroud=no SW.RequiresTarget=land SW.AITargeting=ParaDrop SW.AITargeting.Constraints=enemy Deliver.Types=MOTOR,MOTOR,MOTOR,MOTOR,MOTOR,MOTOR,MOTOR,MOTOR,MOTOR,MOTOR,MOTOR,MOTOR SW.Deferment=20 SW.CreateRadarEvent=no SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM FlashSidebarTabFrames=0 SW.AuxBuildings=NACNST SW.AlwaysGranted=yes SW.AllowAI=yes SW.AllowPlayer=no
08-20
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德原无敌: 方法十九: ---------------------------------------------- “士兵,周围自动超时空释放建筑”+“载具,周围自动超时空释放建筑” ---------------------------------------------- [SuperWeaponTypes];超武以及支援技能注册 +=Warpzaijuachuansonga +=Warpzaijuachuansongb ---------------------------------------------- [Warpzaijuachuansonga] UIName=NAME:AMCV Name=Allied Construction Vehicle IsPowered=false RechargeTime=15;时-间 Type=UnitDelivery Action=Custom SidebarPCX=mcvicon.pcx ShowTimer=no SW.ShowCameo=no Range=1.5 LineMultiplier=0 Cursor=WarpIn NoCursor=NoWarpIn EVA.Ready=None SW.AutoFire=yes SW.AnyDesignators=no SW.RequiresTarget=all SW.Animation=CHRONOTG SW.AnimationHeight=1 SW.Sound=ChronosphereMoveQuiet SW.FireIntoShroud=yes SW.AITargeting=LightningRandom SW.CreateRadarEvent=no DisableableFromShell=no FlashSidebarTabFrames=0 SW.Designators=E2;动-员-兵 Deliver.Types=NAPOWR,NAHAND,NAREFN,NAWEAP,NAAIR,NANRCT,NATECHR,NATECHC,NATEK,NAINDP,NAIRON,NAMISL;苏-联-建-筑 SW.Shots=1;只-释-放-一-次 SW.InitialReady=yes;立-马-就-给-一-次 SW.AlwaysGranted=yes;无-源 SW.AllowAI=yes;电-脑,yes-为-可-以-用,no-是-禁-用 SW.AllowPlayer=no;玩-家,yes-为-可-以-用,no-是-禁-用 ---------------------------------------------- [Warpzaijuachuansongb] UIName=NAME:AMCV Name=Allied Construction Vehicle IsPowered=false RechargeTime=15;时-间 Type=UnitDelivery Action=Custom SidebarPCX=mcvicon.pcx ShowTimer=no SW.ShowCameo=no Range=1.5 LineMultiplier=0 Cursor=WarpIn NoCursor=NoWarpIn EVA.Ready=None SW.AutoFire=yes SW.AnyDesignators=no SW.RequiresTarget=all SW.Animation=CHRONOTG SW.AnimationHeight=1 SW.Sound=ChronosphereMoveQuiet SW.FireIntoShroud=yes SW.AITargeting=LightningRandom SW.CreateRadarEvent=no DisableableFromShell=no FlashSidebarTabFrames=0 SW.Designators=HTNK;犀-牛-重-型-坦-克 Deliver.Types=NAPOWR,NAHAND,NAREFN,NAWEAP,NAAIR,NANRCT,NATECHR,NATECHC,NATEK,NAINDP,NAIRON,NAMISL;苏-联-建-筑 SW.Shots=1;只-释-放-一-次 SW.InitialReady=yes;立-马-就-给-一-次 SW.AlwaysGranted=yes;无-源 SW.AllowAI=yes;电-脑,yes-为-可-以-用,no-是-禁-用 SW.AllowPlayer=no;玩-家,yes-为-可-以-用,no-是-禁-用
09-07
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德原无敌: 方法二十: ---------------------------------------------- “建-造-场,周围自动超时空释放建筑”+“开-局,超时空传送-四-个-机-动-建-设-车”+“开-局,超时空传送-四-个-建-造-场” ---------------------------------------------- [SuperWeaponTypes];超武以及支援技能注册 +=Warpzaijuachuansongc +=Warpzaijuachuansongd +=Warpzaijuachuansonge ---------------------------------------------- [Warpzaijuachuansongc] UIName=NAME:AMCV Name=Allied Construction Vehicle IsPowered=false RechargeTime=15;时-间 Type=UnitDelivery Action=Custom SidebarPCX=mcvicon.pcx ShowTimer=no SW.ShowCameo=no Range=1.5 LineMultiplier=0 Cursor=WarpIn NoCursor=NoWarpIn EVA.Ready=None SW.AutoFire=yes SW.AnyDesignators=no SW.RequiresTarget=all SW.Animation=CHRONOTG SW.AnimationHeight=1 SW.Sound=ChronosphereMoveQuiet SW.FireIntoShroud=yes SW.AITargeting=LightningRandom SW.CreateRadarEvent=no DisableableFromShell=no FlashSidebarTabFrames=0 SW.Designators=GACNST,NACNST,YACNST,FACNST;建-造-场 Deliver.Types=NAPOWR,NAHAND,NAREFN,NAWEAP,NAAIR,NANRCT,NATECHR,NATECHC,NATEK,NAINDP,NAIRON,NAMISL;苏-联-建-筑 SW.Shots=1;只-释-放-一-次 SW.InitialReady=yes;立-马-就-给-一-次 SW.AlwaysGranted=yes;无-源 SW.AllowAI=yes;电-脑,yes-为-可-以-用,no-是-禁-用 SW.AllowPlayer=no;玩-家,yes-为-可-以-用,no-是-禁-用 ---------------------------------------------- [Warpzaijuachuansongd] UIName=NAME:AMCV Name=Allied Construction Vehicle IsPowered=false RechargeTime=15;时-间 Type=UnitDelivery Action=Custom SidebarPCX=mcvicon.pcx ShowTimer=no SW.ShowCameo=no Range=1.5 LineMultiplier=0 Cursor=WarpIn NoCursor=NoWarpIn EVA.Ready=None SW.AutoFire=yes SW.AnyDesignators=no SW.RequiresTarget=all SW.Animation=CHRONOTG SW.AnimationHeight=1 SW.Sound=ChronosphereMoveQuiet SW.FireIntoShroud=yes SW.AITargeting=LightningRandom SW.CreateRadarEvent=no DisableableFromShell=no FlashSidebarTabFrames=0 SW.Designators=GACNST,NACNST,YACNST,FACNST;建-造-场 Deliver.Types=AMCV,SMCV,PCV,FMCV;机-动-建-设-车 SW.Shots=1;只-释-放-一-次 SW.InitialReady=yes;立-马-就-给-一-次 SW.AlwaysGranted=yes;无-源 SW.AllowAI=yes;电-脑,yes-为-可-以-用,no-是-禁-用 SW.AllowPlayer=no;玩-家,yes-为-可-以-用,no-是-禁-用 ---------------------------------------------- [Warpzaijuachuansonge] UIName=NAME:AMCV Name=Allied Construction Vehicle IsPowered=false RechargeTime=15;时-间 Type=UnitDelivery Action=Custom SidebarPCX=mcvicon.pcx ShowTimer=no SW.ShowCameo=no Range=1.5 LineMultiplier=0 Cursor=WarpIn NoCursor=NoWarpIn EVA.Ready=None SW.AutoFire=yes SW.AnyDesignators=no SW.RequiresTarget=all SW.Animation=CHRONOTG SW.AnimationHeight=1 SW.Sound=ChronosphereMoveQuiet SW.FireIntoShroud=yes SW.AITargeting=LightningRandom SW.CreateRadarEvent=no DisableableFromShell=no FlashSidebarTabFrames=0 SW.Designators=GACNST,NACNST,YACNST,FACNST;建-造-场 Deliver.Types=GACNST,NACNST,YACNST,FACNST;建-造-场 SW.Shots=1;只-释-放-一-次 SW.InitialReady=yes;立-马-就-给-一-次 SW.AlwaysGranted=yes;无-源 SW.AllowAI=yes;电-脑,yes-为-可-以-用,no-是-禁-用 SW.AllowPlayer=no;玩-家,yes-为-可-以-用,no-是-禁-用
09-07
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德原无敌: 遭-遇-战-8-人-地-图 自-己-单-挑-7-个-国-家(1 vs 7) ----------------------- 战-役(任-务) 1、记下你自己新增支援技能的名字,例如 “[PaladinAidSdstbkl] SW.AllowAI=no”, 贴在任务里任何位置(以记事本打开),防止英雄完成目标太难。 ----------------------- 2、战-役(任-务),以基地开局就无所谓。 ----------------------- 3、战-役(任-务), 不想让A-I-电-脑(队-友)太强, 假如敌-人-是-盟-军,队-友-是-苏-联, 就-禁-用-苏-联。 ----------------------- [SuperWeapon]>SW.RequiredHouses= (list of HouseTypes) 这-个-超-武-归-属-于-哪-个-国-家。 [SuperWeapon]>SW.ForbiddenHouses= (list of HouseTypes) 哪-些-国-家-不-能-用-这-个-超-武。 举例: SW.RequiredHouses=Europeans,UnitedStates,Pacific SW.ForbiddenHouses=Europeans,UnitedStates,Pacific 盟-军Europeans,UnitedStates,Pacific 苏-联USSR,Latin,Chinese 厄-普-西-隆PsiCorps,Headquaters,ScorpionCell 焚-风Guild1,Guild2,Guild3
09-12
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3按官方文档的示例,我加了以下设置,但游戏中没有生效 [General] BuildingProductionQueue=true
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6通过一点修改已经能使维修机修空军,但是还需要手动操作,怎么改能实现自动维修的效果呢
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14ini里有写吗?
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6原版的最大队列就是30个,一次可以点30个动员兵进入生产队列,mo里变成了50个。想要一次直接点100个动员兵进入队列的话要怎么改呢?在原版的rulesmd里搜索=30也没有搜到有用的语句,是ares独有的功能?
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02问下各位大佬,如何把佩龙旗舰的螺旋桨音效调小声点189605如题,有没有什么办法能做到让载员在车上恢复生命值呢85前几天下载了复苏的任务包,然后装上我之前下载并已经改好的rulesmo文件进去,但是进去之后发现原本地图里面的众多载具或者任务单位没了出现进去就失败的情况。 我想知道为什么会这样?在情况下我应该如何解决这个问题?15自己改了一个狮心王,但却可以无限造,造完之后建造栏就卡在哪里了 ,其他的飞机也能显示能造就是造不了,问一下该怎么改啊?133地图编辑器如何导入s23的超人啊21132极限采矿车能力怎么改数量?比如改成出现两只。2把科技银行改了改,加了个BuildLimit=1,但是为什么还是不止能造1个啊 [WORLDBANK] Image=CABANK UIName=NAME:CABANK Name=Tech Deposit Bank TechLevel=10 Strength=3200 Insignificant=yes Nominal=yes Sight=6 Points=50 BuildLimit=1 Armor=concrete_b Explosion=GBLDEXP1,GBLDEXP2,GBLDEXP3,GBLDEXP4,GBLDEXP5,GBLDEXP6,GBLDEXP7,GBLDEXP8,GBLDEXP9,GBLDEXP10 DebrisAnims=DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6SM,DBRIS7LG,DBRIS7SM AIBasePlanningSide=4 Owner=UnitedStates DamageParticleSystems=SmallGreySSys,BigGreySmokeSys MaxDebris=9 MinDebris=6 Capturable=no CaptureEvaEvent=EVA_TechBuildi654342410584[JIJIKUN] UIName=NAME:UMIN Name=Ultra Miner IsPowered=false SW.AlwaysGranted=yes SW.NegBuildings=HENHEN SW.AutoFire=yes SW.ShowCameo=no SW.UseAITargeting=yes SW.UseAITargeting=LightningRandom SW.Designators=ROBO Money.Amount=0 RechargeTime=0.01 Type=UnitDelivery Action=Custom SidebarPCX=网页链接 ShowTimer=no DisableableFromShell=no Range=1.5 LineMultiplier=0 Cursor=WarpIn NoCursor=NoWarpIn EVA.Ready=EVA_BattlePowerReady SW.Sound=none SW.FireIntoShroud=no SW.Group=17 Deliver.Types=HENHEN SW.Deferment=5 SW.CreateRadarEvent=no SW.Inhibitors=CACEAS,FAINHI,FAINHIB,RACC,COON,FAJAMM FlashSidebarT3打AI太无聊911自己想做个能变形的矿车,但是加上Harvester=yes就变不了形了,不加就能正常变形,代码发楼下943新增加的各阵营单位,包括: 1.高科建筑解锁技能、特别单位和常规史诗 2.限量版T4、T5防御建筑 3.全阵营都有常规史诗 4.16种(4*4)渗透版超级史诗单位 5.每个阵营一个超级航空母舰 6.每个阵营一个渗透版空中指挥舰1还有就是关于爱国者火力分配的代码是什么 求助,谢谢好心人1468